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Commit 16ec213f authored by Michal Ondrejička's avatar Michal Ondrejička
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Update README.md

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......@@ -176,66 +176,66 @@ await devkitConnector.AddSensorData(sensorContracts);
### Full list of functions
* **Areas**
* `GetAreas()` - Get all areas
* GetArea(id) - Get area by ID
* `GetArea(id)` - Get area by ID
* **Authorization**
* Authenticate(login, password) - Authenticate with login and password as user/device/sensor
* `Authenticate(login, password)` - Authenticate with login and password as user/device/sensor
* **Beacons**
* GetBeacons() - Get all beacons
* GetBeacon(id) - Get beacon by ID
* AddBeacon(beaconContract) - Add a beacon with specified properties
* UpdateBeacon(beaconContract) - Update an existing beacon with new properties
* DeleteBeacon(id) - Delete an existing beacon by ID
* `GetBeacons()` - Get all beacons
* `GetBeacon(id)` - Get beacon by ID
* `AddBeacon(beaconContract)` - Add a beacon with specified properties
* `UpdateBeacon(beaconContract)` - Update an existing beacon with new properties
* `DeleteBeacon(id)` - Delete an existing beacon by ID
* **Branches**
* GetBranches() - Get all branches
* GetBranch(id) - Get branch by ID
* `GetBranches()` - Get all branches
* `GetBranch(id)` - Get branch by ID
* **Clients**
* GetClients() - Get all clients
* `GetClients()` - Get all clients
* **Configuration**
* GetBranchConfiguration(key) - Get branch configuration with specified key
* GetAccountConfiguration(key) - Get account configuration with specified key
* GetConfigurationLastChange(key) - Get branch configuration with specified key
* `GetBranchConfiguration(key)` - Get branch configuration with specified key
* `GetAccountConfiguration(key)` - Get account configuration with specified key
* `GetConfigurationLastChange(key)` - Get branch configuration with specified key
* **Devices**
* GetDevices() - Get all devices
* GetDevice(id) - Get device by ID
* GetDevice(login) - Get device by login
* GetDynamicDevices() - Get devices with dynamic position
* GetDynamicDevicesShort() - Get shortened form of dynamic devices grouped by sectors
* AddDevice(deviceContract) - Add a device with specified properties
* UpdateDevice(deviceContract) - Update an existing device with new properties
* DeleteDevice(id) - Delete an existing device by ID
* `GetDevices()` - Get all devices
* `GetDevice(id)` - Get device by ID
* `GetDevice(login)` - Get device by login
* `GetDynamicDevices()` - Get devices with dynamic position
* `GetDynamicDevicesShort()` - Get shortened form of dynamic devices grouped by sectors
* `AddDevice(deviceContract)` - Add a device with specified properties
* `UpdateDevice(deviceContract)` - Update an existing device with new properties
* `DeleteDevice(id)` - Delete an existing device by ID
* **Layers**
* GetLayers() - Get all layers
* GetLayer(id) - Get layer by ID
* `GetLayers()` - Get all layers
* `GetLayer(id)` - Get layer by ID
* **Localization**
* AddLocalizationData(deviceLocationContract) - Add localization data for multiple devices in batch mode
* AddLocalizationData(locationContract) - Add localization data for single device (in order to do this you need to be **authenticated** as said device)
* `AddLocalizationData(deviceLocationContract)` - Add localization data for multiple devices in batch mode
* `AddLocalizationData(locationContract)` - Add localization data for single device (in order to do this you need to be **authenticated** as said device)
* **Sectors**
* GetSectors() - Get all sectors
* GetSector(id) - Get sector by ID
* AddSector(sectorContract) - Add a sector with specified properties
* UpdateSector(sectorContract) - Update an existing sector with new properties
* DeleteSector(id) - Delete an existing sector by ID
* `GetSectors()` - Get all sectors
* `GetSector(id)` - Get sector by ID
* `AddSector(sectorContract)` - Add a sector with specified properties
* `UpdateSector(sectorContract)` - Update an existing sector with new properties
* `DeleteSector(id)` - Delete an existing sector by ID
* **Sensors**
* GetSensors() - Get all sensors
* GetSensor(id) - Get sensor by ID
* GetSensor(login) - Get sensor by login
* AddSensor(sensorContract) - Add a sensor with specified properties
* UpdateSensor(sensorContract) - Update an existing sensor with new properties
* DeleteSensor(id) - Delete an existing sensor by ID
* AddSensorData(sensors) - Add sensor data for multiple sensors in batch mode
* AddSensorData(sensorData) - Add sensor data for single sensor (in order to do this you need to be **authenticated** as said sensor)
* GetSensorAppInfo() - Get information (version, size) about the sensor app
* `GetSensors()` - Get all sensors
* `GetSensor(id)` - Get sensor by ID
* `GetSensor(login)` - Get sensor by login
* `AddSensor(sensorContract)` - Add a sensor with specified properties
* `UpdateSensor(sensorContract)` - Update an existing sensor with new properties
* `DeleteSensor(id)` - Delete an existing sensor by ID
* `AddSensorData(sensors)` - Add sensor data for multiple sensors in batch mode
* `AddSensorData(sensorData)` - Add sensor data for single sensor (in order to do this you need to be **authenticated** as said sensor)
* `GetSensorAppInfo()` - Get information (version, size) about the sensor app
* **Shifts**
* GetShifts() - Get all shifts
* GetShift(id) - Get shift by ID
* `GetShifts()` - Get all shifts
* `GetShift(id)` - Get shift by ID
* **Users**
* GetUserInfo() - Get information about the current user (in order to do this you need to be **authenticated** as said user)
* `GetUserInfo()` - Get information about the current user (in order to do this you need to be **authenticated** as said user)
* **Utils**
* `GetDemoFilesInfo()` - Get information (version, size, name) about all the demo files
* GetFile(fileName) - Get byte representation of the specified file
* GetDemoFile(fileName) - Get byte representation of the specified demo file
* GetUnityLastVersion(platform) - Get the last version of the Unity app
* GetUnityBundleInfo(bundleName) - Get information (version, size, name) about the Unity Bundle
* `GetFile(fileName)` - Get byte representation of the specified file
* `GetDemoFile(fileName)` - Get byte representation of the specified demo file
* `GetUnityLastVersion(platform)` - Get the last version of the Unity app
* `GetUnityBundleInfo(bundleName)` - Get information (version, size, name) about the Unity Bundle
## Future features
- **protobuffers** serialization
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